PLASTIC/AUDIO
USEFUL
WEIRD MACHINES.
Plastic Audio makes character-first signal processors inspired by the machinery, industrial design and recording culture of a future imagined in the 1970s.
PHILOSOPHY
Fast decisions beat endless menus. Every unit is built around a small set of controls with a wide useful range.
DESIGN
Molded housings, large meters, mechanical labels and tactile controls. Software presented like equipment.
SOUND
Warmth, movement, instability and musical nonlinearity without pretending digital audio is a museum piece.