PLASTIC/AUDIO

USEFUL
WEIRD MACHINES.

Plastic Audio makes character-first signal processors inspired by the machinery, industrial design and recording culture of a future imagined in the 1970s.

PHILOSOPHY

Fast decisions beat endless menus. Every unit is built around a small set of controls with a wide useful range.

DESIGN

Molded housings, large meters, mechanical labels and tactile controls. Software presented like equipment.

SOUND

Warmth, movement, instability and musical nonlinearity without pretending digital audio is a museum piece.